Very blessed to have had the opportunity to create the 3D model for Dr Nefarious for Ratchet and Clank Rift Apart!
I was responsible for the full PBR modelling pipeline including hard surface modelling, sculpting, game res topology with full PBR texture set. Primarily using Zbrush, Maya and Substance painter. Polish and edits by OMNOM workshop and Insomniac Games!
Out now! See the trailer here: https://www.youtube.com/watch?v=55PRv_e00wc