SUPERVIVE - GHOST - Paladin (RARE SKIN - Unreleased)
SUPERVIVE - GHOST - Paladin (RARE SKIN - Unreleased)

SUPERVIVE - GHOST - Paladin (RARE SKIN - Unreleased)
Created for the game SUPERVIVE
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CONTRIBUTION: In collaboration with Theorycraft Games and Soulforge Studios. I was responsible for textures, materials, implementation in Unreal engine and lobby lighting alongside Léa Hotton and Léa Geas from Soulforge Studios. Base Hunter completed by Matt Taylor and Renaud Galand.
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ADDITIONAL CREDITS: Original concept art, environments, additional lighting, animation, tech art, VFX, and sound development was completed by the art team over at Theorycraft Games and their outsourcing partners.
We thank all artists involved and to Theorycraft for having us on board!
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(@2025 Theorycraft Games)
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https://www.artstation.com/niwelz
https://www.artstation.com/leageas
https://www.artstation.com/emptyworks
https://www.artstation.com/renaudgaland
https://www.artstation.com/soulforge-studios

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