Grunts for Battle Shapers by Metric Empire.
Battle Shapers is an action-packed, sci-fi FPS roguelite in which you shoot and smash your way through swarms of corrupt robots. See the trailer here: https://www.youtube.com/watch?v=L7p7YDlNNFA !
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The grunts had to be very flexible. With additional plates added to a base model and weapon modifications, the Grunts were able to add a large range of gameplay opportunities for designers, they could also be adapted to fit into more than one environment or map. I was responsible for the full PBR modelling pipeline including hard surface modelling, sculpting and game res topology with a full PBR texture set. Primarily using Maya and Substance painter.